In this written tutorial we go through the complete process of modeling a character heading from a concept sketch. The tutorial covers everything from setting up your background image, adding a mirror modifier, laying out the edgeloops, adding details, refining the mesh, and more.
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Tags: Blender, character, head, human, jonathan, montage, montagestudio, packt, pub, publishing, studio, tutorial, williamson






[...] Modeling a Character head in Blender [...]