Hello all!
I have not done a very good job of updating this blog recently, but I did want to point you all towards part 01 of my latest tutorial Blender Cookie on modeling a Porsche 911 GT3 RS!

This multi-part tutorial I take a close look at how to model a Porsche 911 GT3 RS. Due to the nature of the car the tutorial encompasses a lot of techniques from both organic modeling and hard-body modeling styles. A particular emphasis is placed on creating good topology that will enable you to easily modify the shape but also to accurately create the details.
Part 01 of the this tutorial details how to create the base of the front end.
I hope you like it and as always I love hearing your feedback!
http://www.blendercookie.com/2009/12/05/modeling-a-porsche-911-gt3-rs-part-01/




