Today I have a fun video tutorial for all you modelers: modeling a light bulb, inside and out, in Blender. The tutorial makes use of all the usual modeling tools, such as translate, extrude, etc. But it also takes a look at using the infamous “Screw” tool to model the threads. However, keep an eye out as I’ll be following up this video tutorial with part 2 on texturing and rendering the light bulb with Blender.
Today I have another video tutorial for you all. This was posted a couple days back but I’ve only just gotten around to adding it to the blog.
This time around we’re looking at how to model and texture an old wooden barrel in Blender. In this video tutorial you’ll learn how to use Blender’s modifier system for non-destructive modeling that allows you to change the barrel very easily at almost any point in the process. It also users Blender’s new projection painting system to paint on the textures.
I hope you enjoy this tutorial and keep an eye out for more very soon (lighting rig and tutorial anyone?).
Making use of multiple modifiers and projection painting this tutorial covers the entire process of modeling and texturing an old, wooden barrel in Blender.
This video tutorial covers how to model a lowpoly character in Blender. The tutorial focuses on low poly counts, good edgeloops and general concepts of lowpoly modeling.
This video tutorial makes clear the process of modeling a human eye in Blender. The tutorial focuses on good edgeloops, modeling techniques and accurate anatomy.
This video tutorial is an exceprt from the “Modeling the Female Body” training DVD and covers the process of modeling an ear in Blender. The tutorial focuses on good edgeloop creation, topology and realistic anatomy.