This video tutorial for Blender demonstrates how to use the retopology (retopo) tools in Blender to create a lowpoly model from a highpoly original. This is particularly useful for creating normal maps of high-res, sculpted models.
In this written tutorial we go through the complete process of modeling a character heading from a concept sketch. The tutorial covers everything from setting up your background image, adding a mirror modifier, laying out the edgeloops, adding details, refining the mesh, and more.
In this video tutorial we will look at modeling a cartoon style praying mantis in Blender. This tutorial covers the entire modeling process, based from a sketch, and then goes to look at some basic materials and rendering.
In part 1 of this two part tutorial series we are going to look at modeling a light bulb within Blender. This tutorial covers everything from modeling the bulb, the threads, inside of the bulb and more.
Making use of multiple modifiers and projection painting this tutorial covers the entire process of modeling and texturing an old, wooden barrel in Blender.
This video tutorial covers how to model a lowpoly character in Blender. The tutorial focuses on low poly counts, good edgeloops and general concepts of lowpoly modeling.
This video tutorial makes clear the process of modeling a human eye in Blender. The tutorial focuses on good edgeloops, modeling techniques and accurate anatomy.
This video tutorial is an exceprt from the “Modeling the Female Body” training DVD and covers the process of modeling an ear in Blender. The tutorial focuses on good edgeloop creation, topology and realistic anatomy.